Getting closer to finalizing the demo for movement and move to other systems.


adjusted evade, changed how camera is operated. considerations to increase general walking speed but I'm not quite sure yet as it plays much different on controller.  also long press and short tap to start attacks. long press allows for stationary aiming first. But here is a known bug with diagonal aiming sometimes. 

Files

MDemoV5.zip 533 MB
99 days ago

Get Private Title Previously "Quantum Knights"

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