Getting closer to finalizing the demo for movement and move to other systems.
adjusted evade, changed how camera is operated. considerations to increase general walking speed but I'm not quite sure yet as it plays much different on controller. also long press and short tap to start attacks. long press allows for stationary aiming first. But here is a known bug with diagonal aiming sometimes.
Files
MDemoV5.zip 533 MB
99 days ago
Get Private Title Previously "Quantum Knights"
Private Title Previously "Quantum Knights"
Steam Target for December 2025
Status | In development |
Author | Thomas O'Brien (ohh_bee) |
Genre | Action, Adventure, Puzzle |
Tags | 3D, slayer |
More posts
- Finalizing The movement controls83 days ago
- Moveing out of movement after the next few play tests98 days ago
- Working on Speed.Feb 10, 2025
- Adjusted for easier testing.Feb 06, 2025
- Adjusted for easier testing.Feb 06, 2025
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